When I first started playing wargames, only a few years ago as of this post, the modern made wargames that were available included beautiful, graphical depictions - silhouettes or top view - of armor, infantry, etc. A game which depicted only NATO symbols for these units was not very appealing to me. They appeared outdated and unnecessarily complex. This was mostly because I did not understand the symbolism.
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Originally posted by Carl Paradis on BoardGameGeek.com |
I've played Carl Paradis' No Retreat! The Russian Front (the GMT deluxe version) which introduced alternate armor counters (with graphics) and enjoyed this to some extent. At that time, I still did not comprehend the NATO symbols but there were limited differences in these counters. The game primarily used infantry and mechanized infantry in addition to the armor with some fortified units thrown in here and there. To the left is an image of the counter sheet with alternate counters for armor.
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Lock n Load: A Day of Heroes (LNLP) |
I haven't played No Retreat! in some time but it is one that I would like to get to the table again soon. Recently, I have been playing Lock n Load Publishing's Lock n Load series which is a squad based platform covering multiple theaters. The counter images are silhouettes and profiles (leaders) and the artwork looks great. This of course is a squad based game and as such lends itself well to using silhouettes. Personally, this game would be lacking if all of these counters were marked with an
or
(Special Forces).
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Heores & Generals by Reto-Moto |
In the PC realm, I've recently been enjoying a game currently in Beta called
Heroes & Generals by Reto-Moto. It's an interesting concept of combining a FPS with a grand strategy campaign focus around WWII. As you gain experience and credits fighting as a rifleman (FPS), you will then be able to buy Assault Teams to launch your own attacks to take resources and territory or to stop enemy advances. Even your Assault Teams can be upgraded - from Infantry to Motorized Infantry to Mechanized, etc. Well, it is in this game, which uses NATO symbols in the campaign mode, that my distaste for NATO symbols suddenly ceased to exist. I can't explain it; it just happened. Thank you Heroes & Generals!
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Heores & Generals - Campaign map with NATO symbols |
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Mark Walker's Nations at War: White Star Rising (LNLP) |
Today, I just wrapped up my first play of Mark Walker's Nations at War: White Star Rising (LNLP). This is a platoon level combat WWII game that uses a chit-pull system rather than the typical "I-go-you-go" gameplay found in most wargames. The added bonus here is that the game looks great as well (as seen to the right) - even with the NATO symbols. In fact, I personally think this blend of NATO and silhouette adds visually to the game. Better yet, it also has a function in the game to help determine which units are "hard" targets and which units are "soft" targets. All NATO symbol units are "soft" targets, they have no armor value. Whereas all units with silhouettes are "hard" targets and their armor value (and "Save number") can be found in the upper right of the counter.
Below I've included some common NATO symbols that you might come across as you are playing wargames. Hopefully, this will help to not deter you from enjoying these games. This partial list was taken from the Wiki page for NATO Military Symbols, found
here.
Modifier symbol | Meaning |
| Mountain Infantry examples: Italy's Alpini, Germany's Gebirgsjäger, France's Chasseurs Alpins, Poland's Podhale Rifles |
| Parachute Infantry example: 82nd Airborne Division (United States), Division Spezielle Operationen (Germany), United Kingdom's Parachute Regiment, 3rd Battalion, Royal Australian Regiment (Australia) |
| Airmobile Infantry example: 101st Airborne Division (Air Assault), Jägerregiment 1 |
| Mechanized Infantry example: US 3rd Infantry Division (equipment example: M2 Bradley Infantry Fighting Vehicle), |
| Combined Arms (new symbol for the Maneuver Elements of the US Heavy Brigade Combat Teams) example: US 1st Armored Division |
| Mechanized Infantry equipped with Infantry Fighting Vehicles equipment examples: M2 Bradley, BMP-3, Dardo IFV |
| Amphibious Mechanized Infantry example: 1st Marine Regiment (United States) when Amphibious Assault Vehicleunits are attached. |
| Mechanized Infantry (wheeled-"medium") equipment examples: 3rd Brigade (US 2nd Infantry Division), Stryker, Patria AMV, Mowag Piranha, BTR-80, Freccia (with machine gun turrets) |
| Mechanized Infantry (wheeled-"medium") equipped with wheeled Infantry Fighting Vehicles equipment examples:Stryker, Patria AMV, Mowag Piranha, BTR-90, Freccia (with autocannon turrets) |
| Tank Destroyer equipment examples: B1 Centauro, AMX 10 RC |
| Armoured Engineers equipment examples: M60A1 AVLB, Bergepanzer BPz3. Also engineers mounted in IFVs such as Bradley or Warrior. |
I am also starting to lean towards the Nato counters. I'm starting to learn that functionality is sometimes better than fancy graphics as you start to move up from individuals and squad level battles.
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