Showing posts with label wargaming. Show all posts
Showing posts with label wargaming. Show all posts

Thursday, August 6, 2015

Mid Year Review

Here we are in early August; seven months now behind us in 2015. I was instant messaging a fellow gamer the other day and we were joking about our backlog of miniatures to assemble/paint/get to the table. It made me think back to the end of 2014, just before New Year's, when I had compiled a list somewhere of my top 10 things to do in 2015. For the life of ke, I couldn't remember where I had placed this list electronically.
 
Well, I managed to find said list, buried in a comment on Facebook in our local historical gaming group. I don't recall if this was meant to be an ordered top 10, or just a list of 10. In any case, here it is... or was:
 
If I had to put my huge laundry list of unfinished projects/things I'd like to do in 2015 into a list of 10, I imagine it would look something like this:
1. 15mm Polish 1st Armored
2. Play Battlegroup
3. Blitzkrieg Germans (for Historicon BA tournament)
4. Attend Historicon
5. Warsaw Rising figures (28mm)
6. Attend more local events; in paricular Catawba Military Gaming Society events
7. At least assemble the moderns to get some walk throughs done on some of the available rulesets
8. Japanese and/or USMC (28mm)
9. Pacific terrain
10. Campaign something - BA, CoC, Battlegroup, something. PTO, Normandy, Blitzkrieg,  something.
 
Seven months later, here is my situation report:
  1. I did start working on #1. I have a handful of Sherman Vs, a Firefly, a Crusader II AA, a Sherman ARV recovery vehicle, three Bren Carriers, and 30 infantry - all in various stages of completion.
  2. I did get to play two games of BattleGroup at Historicon. I would like to play some more, but part of that relies on making more progress on #1. We do have a BattleGroup Kursk game planned, which of course does not require any of my Brits modeled as Polish.
  3. The Blitzkrieg Germans aren't moving lightning fast off the hobby table. I did get the vehicles assembled and even used them in a local game, but I never did get them ready in time for Historicon. In hindsight, I may have faired a little better in the tournament if I had.
  4. I was fortunate to attend Historicon for the second year in a row. I'm hoping that trend continues.
  5. I've really been slacking on #5. It remains high on my want list; however, finding time with all of the others things has been hard. A part of the lack of motivation may also come from the lack of Bolt Action games I've played this year. I imagine they will go hand in hand - if I get the partisans further along, I would be more likely to get in a game of BA.
  6. I'm 0 for 7 on this one as I've not attended a single monthly meet up.
  7. #7 is going well and there has been a strong push on the Skirmish Sangin front of late. Even earlier in the year, I managed to finish up what insurgents I have and we played some Flying Lead, Hearts & Minds.
  8. I did at least get most of my USMC done for #8. There are still a few vehicles left to do and possibly some more plastic figures, but I did compile a list and completed the modeling, painting and basing for it. The Japanese on the other hand... Only a few plastic figures have been assembled, and even then, I don't know to what level of completeness.
  9. I have started on #9, but haven't followed through yet to have a complete (or even a partial) game board.
  10. Sad to report that I have not participated in any campaign games to date. There are some campaign rules in Skirmish Sangin's Despatches No. 1, so perhaps that will see the light of day.

So there you have it. The list of goals set out at the start of the year and where I stand to date. If you find yourself struggling to complete your own laundry list of tasks, I highly recommend making a list. I had not gone back to it at all in those seven months, but as you can see, just writing something down can have a lasting effect and may help you stay the course.

 
 

Wednesday, July 29, 2015

Historicon Wrap-up (Exhibit Hall walk through)

 Walking through the Exhibit Hall...

Impressive board for the Normandy invasion. I am still not sure how they interact with the center of the board.
 
BattleGroup open gaming


Miniature Building Authority's modern board - used for several games. This one was a zombie apocalypse game. It looked like fun and talking with a friend who was playing in it, he agreed.





 
A Pacific board worthy of fighting over.

Skirmish Sangin set up on the MBA board. Colin Phillips, the game's designer, was in the States to GM. I had already committed to another 7pm game, so I was unable to sit in on this one. A gaming partner did register for this one and he said it was good. One step closer to getting Sangin on the table in Charlotte.
 
Not something you see everyday... Well, not something you see at every Historicon. Saw this running between the Sangin table and my 7pm BattleGroup game. It was "The Sound of Music" done as a miniatures game. Hat tip to these guys for going all out.

Saturday, February 23, 2013

Anti-NATO no more

When I first started playing wargames, only a few years ago as of this post, the modern made wargames that were available included beautiful, graphical depictions - silhouettes or top view - of armor, infantry, etc. A game which depicted only NATO symbols for these units was not very appealing to me. They appeared outdated and unnecessarily complex. This was mostly because I did not understand the symbolism.

Originally posted by Carl Paradis on BoardGameGeek.com
I've played Carl Paradis' No Retreat! The Russian Front (the GMT deluxe version) which introduced alternate armor counters (with graphics) and enjoyed this to some extent. At that time, I still did not comprehend the NATO symbols but there were limited differences in these counters. The game primarily used infantry and mechanized infantry in addition to the armor with some fortified units thrown in here and there. To the left is an image of the counter sheet with alternate counters for armor.

Lock n Load: A Day of Heroes (LNLP)
I haven't played No Retreat! in some time but it is one that I would like to get to the table again soon. Recently, I have been playing Lock n Load Publishing's Lock n Load series which is a squad based platform covering multiple theaters. The counter images are silhouettes and profiles (leaders) and the artwork looks great. This of course is a squad based game and as such lends itself well to using silhouettes. Personally, this game would be lacking if all of these counters were marked with an APP-6 Infantry.svg or APP-6 Special Forces.svg (Special Forces).

Heores & Generals by Reto-Moto


In the PC realm, I've recently been enjoying a game currently in Beta called Heroes & Generals by Reto-Moto. It's an interesting concept of combining a FPS with a grand strategy campaign focus around WWII. As you gain experience and credits fighting as a rifleman (FPS), you will then be able to buy Assault Teams to launch your own attacks to take resources and territory or to stop enemy advances. Even your Assault Teams can be upgraded - from Infantry to Motorized Infantry to Mechanized, etc. Well, it is in this game, which uses NATO symbols in the campaign mode, that my distaste for NATO symbols suddenly ceased to exist. I can't explain it; it just happened. Thank you Heroes & Generals!

Heores & Generals - Campaign map with NATO symbols

Mark Walker's Nations at War: White Star Rising (LNLP)
Today, I just wrapped up my first play of Mark Walker's Nations at War: White Star Rising (LNLP). This is a platoon level combat WWII game that uses a chit-pull system rather than the typical "I-go-you-go" gameplay found in most wargames. The added bonus here is that the game looks great as well (as seen to the right) - even with the NATO symbols. In fact, I personally think this blend of NATO and silhouette adds visually to the game. Better yet, it also has a function in the game to help determine which units are "hard" targets and which units are "soft" targets. All NATO symbol units are "soft" targets, they have no armor value. Whereas all units with silhouettes are "hard" targets and their armor value (and "Save number") can be found in the upper right of the counter.





Below I've included some common NATO symbols that you might come across as you are playing wargames. Hopefully, this will help to not deter you from enjoying these games. This partial list was taken from the Wiki page for NATO Military Symbols, found here.


Unit symbolUnit type


APP-6 Anti Tank.svgAnti-tank
APP-6 Armored.svgArmour (Stylized tank treads)
APP-6 Air Force.svgAviation (fixed wing)
APP-6 Engineer.svgEngineer (stylised bridge or other structure)
APP-6 HQ Support.svgHQ
APP-6 Infantry.svgInfantry (evocative of the crossed bandoliers of Napoleonic infantry and the crossed rifles of the U.S. Army's infantryinsignia)
APP-6 Maintenance.svgMaintenance (stylised crescent wrench)
APP-6 Medical.svgMedical (evocative of the Red Cross symbol)
APP-6 Mortar.svgMortar
APP-6 Navy.svgNavy
APP-6 Ordnance.svgOrdnance (excludes maintenance units of the US Army Ordnance Corps; see maintenance, above)
APP-6 Reconnaissance.svgReconnaissance (or cavalry; inspired by the cavalry's sabre strap)
APP-6 Combat Supply.svgSupply

Modifier symbolMeaning
APP-6 Air-transportable.svgAirborne (including Air Assault and Paratrooper forces)
APP-6 Parachute.svgParatrooper
APP-6 Airmobile Mod.svgAirmobile
APP-6 Airmobile.svgAirmobile with organic lift
APP-6 Amphibious.svgAmphibious
APP-6 Motorised.svgMotorized
APP-6 Mountain.svgMountain
APP-6 Rocket.svgRocket
APP-6 Wheeled.svgWheeled

Modifier symbolMeaning
APP-6 Mountain Infantry.svgMountain Infantry examples: Italy's Alpini, Germany's Gebirgsjäger, France's Chasseurs Alpins, Poland's Podhale Rifles
APP-6 Parachute Infantry.svgParachute Infantry example: 82nd Airborne Division (United States), Division Spezielle Operationen (Germany), United Kingdom's Parachute Regiment3rd Battalion, Royal Australian Regiment (Australia)
APP-6 Airmobile Infantry.svgAirmobile Infantry example: 101st Airborne Division (Air Assault)Jägerregiment 1
APP-6 Mechanized Infantry.svgMechanized Infantry example: US 3rd Infantry Division (equipment example: M2 Bradley Infantry Fighting Vehicle),
APP-6 Combined Arms.svgCombined Arms (new symbol for the Maneuver Elements of the US Heavy Brigade Combat Teams) example: US 1st Armored Division
APP-6 Infantry Mechanized IFV.svgMechanized Infantry equipped with Infantry Fighting Vehicles equipment examples: M2 BradleyBMP-3Dardo IFV
APP-6 Amphibious Mechanized Infantry.svgAmphibious Mechanized Infantry example: 1st Marine Regiment (United States) when Amphibious Assault Vehicleunits are attached.
APP-6 Wheeled Mechanized Infantry.svgMechanized Infantry (wheeled-"medium") equipment examples: 3rd Brigade (US 2nd Infantry Division), StrykerPatria AMVMowag PiranhaBTR-80Freccia (with machine gun turrets)
APP-6 Infantry Wheeled Mechanized IFV.svgMechanized Infantry (wheeled-"medium") equipped with wheeled Infantry Fighting Vehicles equipment examples:StrykerPatria AMVMowag PiranhaBTR-90Freccia (with autocannon turrets)
APP-6 Wheeled Tank.svgTank Destroyer equipment examples: B1 CentauroAMX 10 RC
APP-6 Armored Engineer.svgArmoured Engineers equipment examples: M60A1 AVLBBergepanzer BPz3. Also engineers mounted in IFVs such as Bradley or Warrior.